DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on Sept 12, 2011 20:10:00 GMT -5
Of..just noticed you likely used this, you would need to remove it if so. This is ONLY for special cases and GM approval prior, typically Special Forces and it is rare.
Advance Tactical Training Course
This is a 16 week course that provides federation officers and enlisted specialized commando training.
Environmental Suit Operation 10 Personal Weapons Technology 10 Marksmanship, Modern Weapons 20 Perception 15 Personal Combat, Unarmed 20 Planteary Survival (Artic) 20 Planteary Survival (Desert) 20 Planteary Survival (Tempest) 20 Small Unit Tactics 20
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Post by galeforce on Sept 12, 2011 20:25:07 GMT -5
Yeah, I mentioned that he had attended that school and the reason why but... ok.
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DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on Sept 12, 2011 20:30:48 GMT -5
I did not see the detailed reasoning, but even so. The idea..especially for a young ensign is to grow and develop. If your commanding officer decides to put you in for Special Forces Training at some point, it is more fun to role play that out.
Honestly the main reason the Special Forces training exists is mostly for those characters that really want to try and emulate being a MACO. We tend to find MACOs a poor fit in starship operations and even the Trek universe itself and the fleet overall, as a compromise for those insistent on being a "grunt" we provided this Special Forces training to supplement those characters.
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Post by galeforce on Sept 12, 2011 21:22:23 GMT -5
No, problem. I can play him out in whatever form he ends up.
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Post by Vice Admiral Nyoko Honda on Sept 13, 2011 15:55:53 GMT -5
DGM Cygnus we all set on this?
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DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on Sept 13, 2011 16:01:05 GMT -5
Oh, I made no changes..merely went over with Mr Nelson some things. I was leaving changes to be handled by his GM, if you'd like me to make adjustments, I can.
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DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on Sept 13, 2011 19:31:01 GMT -5
I got a chance to look the sheet over again. It looks like Mr Nelson did the changes already. Excellent. Sheet looks good and Mr Nelson ready to be placed . And welcome again to the 22nd, Mr Nelson.
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Captain Talia
USS Adagio - NCC-99691-B
USS Adagio Captain
'Strength and Honor"
Posts: 1,752
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Post by Captain Talia on Sept 14, 2011 2:40:02 GMT -5
Welcome Tank!
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Post by Vice Admiral Nyoko Honda on Sept 14, 2011 6:38:03 GMT -5
I need to contact Devon and the new GM to see if they have security spot space. But we can add you to the fleet. You'll just rp as if your in between assignments.
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DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on Dec 18, 2011 13:34:23 GMT -5
Removed from Adagio roster due to inactivity. Character sheet has been attached below:
Name: Adam Jonathan "Tank" Nelson Rank: Ensign Race: Human - male Years of Service: 0 | Age: 24 | Position: Jr Security | Officer
Attribute Bonuses / Defenses and Traits: Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait. Leadership: +10 to Leadership, +10 Small Unit Tactics. Physical Strength: +10 Body Attribute Resilient: +1 Wound Point base, and will recover +1 wound point when targeted by a successful Medicine skill roll, subject to GM’s discretion
Body: (80) | Mind: (40) | Agility: (50) Wounds: 9/9
Melee Attack (Unarmed) = 65 Ranged Attack (Modern) = 55 Melee Attack (Club) = 48 Starship Ranged Attack: = 43 Ranged Attack (Bow) = 40
Bonus | Skills
Combat 80 = Personal Combat, Unarmed 60 = Marksmanship, Modern Weapon 45 = Personal Combat, Armed (Club[typically a Parrises Squares ion mallet]) 30 = Marksmanship, Archaic Weapon (Archery)
Leadership and Tactics 60 = Small Unit Tactics 40 = Security Procedures 15 = Starship Combat Strategy/Tactics 10 = Leadership
Social Knowledge 55 = Language (Spanish) 45 = Perception 40 = Language (Fed Basic) 30 = Carousing 20 = Social Sciences (federation law) 15 = Social Sciences (federation culture/history) 10 = Negotiation/Diplomacy
Operations 45 = Starship Weaponry Operation 45 = Computer Operation 30 = Shuttlecraft Pilot 25 = Communication Systems Operation 25 = Starship Sensors 25 = Vehicle Operation (Motorcycle) 20 = Deflector Shield Operation 15 = Small Equipment Systems Operation 10 = Environmental Suit Operation
Engineering 30 = Damage Control Procedures 10 = Personal Weapons Technology
Medicine 20 = Medical Sciences (First Aid)
Sciences 10 = Life Sciences (Zoology)
Personal Development 80 = Sports (Parrises Squares)
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