Post by Ensign Pirak on Nov 26, 2011 12:25:45 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)?
My user handle is Pirak@Maziken.
2.) What time zone are you in?
I am in the EST timezone (GMT -5).
3.) What Starship Do you wish to be assigned too.
- Indepedence, Monday 8:30 PM EST
- Okinami, Friday 11:55 PM EST
- Adagio, Saturday 9:00 PM EST
- Valiant, Sunday 5PM EST
I would like to be assigned to the Independence since my playtime on the weekends is erratic.
4.) Are you an active forum user? (Highly Recommend that you are.)
I usually check forums several times a day.
5.) Are you willing to work with Game Masters as an authority over storylines?
Of course. I have played with GMs before in roleplay sessions and was one, myself, in another game.
6.) Are you subscribed to the Daedalus OOC Channel?
Not yet, but I will the next time I enter the game.
7.) How did you hear about us?
Through the Starbase One forum section on the official STO forums.
8.) Are you willing and able to put our guilds information in your Character Bio?
Of course, I will add it in as soon as I more fully develop my character's background.
9.) Do you understand the Activity Policy?
Yes, I do, seems very reasonable.
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review daedalusomega.proboards.com/index.cgi?board=rphandbook before answering.)
Part A: Character Request
1.) Character name?
My name is Pirak.
2.) Character gender?
I am a male.
3.) Character race?
I am a Ferengi.
4.) Is your character a telepath? (Alien telepath characters are subjected by GM approval)
I am not a telepath.
5.) Select an fleet entry level rank. (Ensign, Jr Lieutenant, Lieutenant)
Since I am fresh out of Starfleet, I would be an Ensign.
6.) What is your basic character concept & history?
Pirak is a newly graduated cadet from Starfleet Academy. Although the Academy has brought him up to the customs of Starfleet, his Ferengi roots are still strong. His "direction" is slowly being realigned from only acquiring profit, but he does still have those urges at time and he often quotes the Rules of Acquisition as if he were a Ferengi merchant. His father has essentially disavowed him from their family for joining Starfleet and he has little if any contact with them.
7.) What kind of commission does your character have? (Enlisted, Petty Officer, or Officer)
I believe he would just be Enlisted since he is fresh out of the Academy.
8.) Please give a little background about this character.
Pirak is essentially trying to become an ideal Starfleet Officer but is struggling to balance the structure of Starfleet with his natural Ferengi urges to acquire profit. Years of being brought up to gain profit are hard to just throw away after only the minimal time spent at Starfleet Academy. This internal struggle often puts him in interesting situations when trying to appease his duty to Starfleet as well as his Ferengi intuition.
Section 03 – Character Sheet:
You will be asked to generate a character sheet for our role palying community. This will be list of your skills that you will test agienst during our role playing games.
Chapter 4 - Races, Traits, Skills
daedalusomega.proboards.com/index....play&thread=430
Attributes
Body - 40
Mind - 70
Agility - 50
Traits
Acute Senses
Natural Immunities
Techie
Pirate
Skills
Small Equipment Systems Operation
Small Equipment Systems Technology
Streetwise
Transporter Operational Procedures
Transporter Systems Technology
Chapter 5 - Training Skills
daedalusomega.proboards.com/index....play&thread=429
Educational Background
Computer Operations
Social Sciences
Trivia
Personal Development
Computer Technology
Electronics Technology
Perception
Streetwise
Starfleet Academy Curriculum
Officer Academic Curriculum
Core Curriculum
Computer Operation - 20
Language - 15
Physical Science - 10
Social Science (Federation Culture / History) - 15
Social Science (Federation Law) - 15
Science Curriculum
Space Science (Astronomy) - 10
Space Science (Astronautics) - 10
Space Science (Astrophysics) - 10
Damage Control Procedures - 10
Environmental Suit Operation - 10
Starship Sensors - 10
Transporter Operation Procedures - 10
Zero-G Operations - 10
Officer Training Curriculum
Instruction - 10
Leadership - 10
Perception - 10
Marksmanship, Modern Weapon - 20
General Medicine (First Aid) - 10
Small Equipment Sys. Operation - 10
Personal Combat, Unarmed - 20
Personal Weapons Technology - 5
Outside Electives
Carousing - 10
Negotiation / Diplomacy - 10
Perception - 10
Streetwise - 10
Trivia - 10
Advance Study
Computer Operation - 10
Perception - 20
Streetwise - 20
Small Equipment Sys. Operation - 20
Starship Sensors - 10
Engineering Branch School
Astronautics (Space Science) - 10
Communication Systems Technology - 40
Computer Technology - 20
Damage Control Procedures - 30
Deflector Shields Technology - 10
Electronics Technology - 10
Life Support Systems Technology - 10
Mechanical Engineering - 10
Personal Weapons Technology - 5
Shuttlecraft Systems Technology - 10
Small Equipment Systems Operation - 40
Starship Weaponry Technology - 10
Transporter Systems Technology - 40
Warp Drive Technology - 10
Outside Electives
Small Equipment Systems Operation - 10
Transporter Systems Technology - 10
Advance Study
Small Equipment Sys. Operation - 5
Transporter Systems Technology - 5
Streetwise - 5
Perception - 5
Starship Sensors - 5
Small Equipment Systems Operation - 10
Transporter Systems Technology - 10
====================================
Name: Pirak
Rank: Ensign
Race: Ferengi
Years of Service: 0 | Age: 24 | Position: | Officer
Attribute Bonuses / Defenses
Body: 40 | Mind: 70 | Agility: 50
Wounds: 4/4
Ranged Attack (Modern) = 00
Starship Ranged Attack: = 00
Melee Attack (Unarmed) = 00
Melee Attack (Armed) = 00
Traits:
1.) Acute Senses
2.) Natural Immunities
3.) Techie
4.) Pirate
Bonus | Skills
00 = Administration
00 = Artistic Expression (Specific)
10 = Carousing
00 = Communication Systems Operation
40 = Communication Systems Technology
30 = Computer Operation
20 = Computer Technology
40 = Damage Control Procedures
00 = Deflector Shield Operation
10 = Deflector Shield Technology
10 = Electronics Technology
10 = Environmental Suit Operation
00 = Gaming (Specific)
10 = General Medicine (First Aid)
10 = Instruction
00 = Language (Japanese)
15 = Language (Federation Basic)
00 = Language (Specific)
10 = Leadership
00 = Life Sciences (Specific)
10 = Life Support Systems Technology
00 = Marksmanship, Archaic Weapon
20 = Marksmanship, Modern Weapon
10 = Mechanical Engineering
10 = Negotiation/Diplomacy
45 = Perception
00 = Personal Combat, Armed
20 = Personal Combat (Unarmed)
10 = Personal Weapons Technology
10 = Physical Sciences (Specific)
00 = Planetary Sciences (Specific)
00 = Planetary Survival (Specific)
00 = Security Procedures
00 = Shuttlecraft Pilot
10 = Shuttlecraft Systems Technology
45 = Small Equipment Systems Operation
00 = Small Unit Tactics
15 = Social Sciences (Fed Culture / History)
15 = Social Sciences (Federation Law)
10 = Space Sciences (Astronomy)
20 = Space Sciences (Astronautics)
10 = Space Sciences (Astrophysics)
00 = Sport (Specific)
00 = Sport (Specific)
00 = Starship Combat Strategy/Tactics
00 = Starship Helm Operation
25 = Starship Sensors
00 = Starship Weaponry Operation
10 = Starship Weaponry Technology
35 = Streetwise
10 = Transporter Operational Procedures
55 = Transporter Systems Technology
10 = Trivia (Specific)
00 = Vehicle Operation (Specific)
10 = Warp Drive Technology
10 = Zero-G Operations
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)?
My user handle is Pirak@Maziken.
2.) What time zone are you in?
I am in the EST timezone (GMT -5).
3.) What Starship Do you wish to be assigned too.
- Indepedence, Monday 8:30 PM EST
- Okinami, Friday 11:55 PM EST
- Adagio, Saturday 9:00 PM EST
- Valiant, Sunday 5PM EST
I would like to be assigned to the Independence since my playtime on the weekends is erratic.
4.) Are you an active forum user? (Highly Recommend that you are.)
I usually check forums several times a day.
5.) Are you willing to work with Game Masters as an authority over storylines?
Of course. I have played with GMs before in roleplay sessions and was one, myself, in another game.
6.) Are you subscribed to the Daedalus OOC Channel?
Not yet, but I will the next time I enter the game.
7.) How did you hear about us?
Through the Starbase One forum section on the official STO forums.
8.) Are you willing and able to put our guilds information in your Character Bio?
Of course, I will add it in as soon as I more fully develop my character's background.
9.) Do you understand the Activity Policy?
Yes, I do, seems very reasonable.
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review daedalusomega.proboards.com/index.cgi?board=rphandbook before answering.)
Part A: Character Request
1.) Character name?
My name is Pirak.
2.) Character gender?
I am a male.
3.) Character race?
I am a Ferengi.
4.) Is your character a telepath? (Alien telepath characters are subjected by GM approval)
I am not a telepath.
5.) Select an fleet entry level rank. (Ensign, Jr Lieutenant, Lieutenant)
Since I am fresh out of Starfleet, I would be an Ensign.
6.) What is your basic character concept & history?
Pirak is a newly graduated cadet from Starfleet Academy. Although the Academy has brought him up to the customs of Starfleet, his Ferengi roots are still strong. His "direction" is slowly being realigned from only acquiring profit, but he does still have those urges at time and he often quotes the Rules of Acquisition as if he were a Ferengi merchant. His father has essentially disavowed him from their family for joining Starfleet and he has little if any contact with them.
7.) What kind of commission does your character have? (Enlisted, Petty Officer, or Officer)
I believe he would just be Enlisted since he is fresh out of the Academy.
8.) Please give a little background about this character.
Pirak is essentially trying to become an ideal Starfleet Officer but is struggling to balance the structure of Starfleet with his natural Ferengi urges to acquire profit. Years of being brought up to gain profit are hard to just throw away after only the minimal time spent at Starfleet Academy. This internal struggle often puts him in interesting situations when trying to appease his duty to Starfleet as well as his Ferengi intuition.
Section 03 – Character Sheet:
You will be asked to generate a character sheet for our role palying community. This will be list of your skills that you will test agienst during our role playing games.
Chapter 4 - Races, Traits, Skills
daedalusomega.proboards.com/index....play&thread=430
Attributes
Body - 40
Mind - 70
Agility - 50
Traits
Acute Senses
Natural Immunities
Techie
Pirate
Skills
Small Equipment Systems Operation
Small Equipment Systems Technology
Streetwise
Transporter Operational Procedures
Transporter Systems Technology
Chapter 5 - Training Skills
daedalusomega.proboards.com/index....play&thread=429
Educational Background
Computer Operations
Social Sciences
Trivia
Personal Development
Computer Technology
Electronics Technology
Perception
Streetwise
Starfleet Academy Curriculum
Officer Academic Curriculum
Core Curriculum
Computer Operation - 20
Language - 15
Physical Science - 10
Social Science (Federation Culture / History) - 15
Social Science (Federation Law) - 15
Science Curriculum
Space Science (Astronomy) - 10
Space Science (Astronautics) - 10
Space Science (Astrophysics) - 10
Damage Control Procedures - 10
Environmental Suit Operation - 10
Starship Sensors - 10
Transporter Operation Procedures - 10
Zero-G Operations - 10
Officer Training Curriculum
Instruction - 10
Leadership - 10
Perception - 10
Marksmanship, Modern Weapon - 20
General Medicine (First Aid) - 10
Small Equipment Sys. Operation - 10
Personal Combat, Unarmed - 20
Personal Weapons Technology - 5
Outside Electives
Carousing - 10
Negotiation / Diplomacy - 10
Perception - 10
Streetwise - 10
Trivia - 10
Advance Study
Computer Operation - 10
Perception - 20
Streetwise - 20
Small Equipment Sys. Operation - 20
Starship Sensors - 10
Engineering Branch School
Astronautics (Space Science) - 10
Communication Systems Technology - 40
Computer Technology - 20
Damage Control Procedures - 30
Deflector Shields Technology - 10
Electronics Technology - 10
Life Support Systems Technology - 10
Mechanical Engineering - 10
Personal Weapons Technology - 5
Shuttlecraft Systems Technology - 10
Small Equipment Systems Operation - 40
Starship Weaponry Technology - 10
Transporter Systems Technology - 40
Warp Drive Technology - 10
Outside Electives
Small Equipment Systems Operation - 10
Transporter Systems Technology - 10
Advance Study
Small Equipment Sys. Operation - 5
Transporter Systems Technology - 5
Streetwise - 5
Perception - 5
Starship Sensors - 5
Small Equipment Systems Operation - 10
Transporter Systems Technology - 10
====================================
Name: Pirak
Rank: Ensign
Race: Ferengi
Years of Service: 0 | Age: 24 | Position: | Officer
Attribute Bonuses / Defenses
Body: 40 | Mind: 70 | Agility: 50
Wounds: 4/4
Ranged Attack (Modern) = 00
Starship Ranged Attack: = 00
Melee Attack (Unarmed) = 00
Melee Attack (Armed) = 00
Traits:
1.) Acute Senses
2.) Natural Immunities
3.) Techie
4.) Pirate
Bonus | Skills
00 = Administration
00 = Artistic Expression (Specific)
10 = Carousing
00 = Communication Systems Operation
40 = Communication Systems Technology
30 = Computer Operation
20 = Computer Technology
40 = Damage Control Procedures
00 = Deflector Shield Operation
10 = Deflector Shield Technology
10 = Electronics Technology
10 = Environmental Suit Operation
00 = Gaming (Specific)
10 = General Medicine (First Aid)
10 = Instruction
00 = Language (Japanese)
15 = Language (Federation Basic)
00 = Language (Specific)
10 = Leadership
00 = Life Sciences (Specific)
10 = Life Support Systems Technology
00 = Marksmanship, Archaic Weapon
20 = Marksmanship, Modern Weapon
10 = Mechanical Engineering
10 = Negotiation/Diplomacy
45 = Perception
00 = Personal Combat, Armed
20 = Personal Combat (Unarmed)
10 = Personal Weapons Technology
10 = Physical Sciences (Specific)
00 = Planetary Sciences (Specific)
00 = Planetary Survival (Specific)
00 = Security Procedures
00 = Shuttlecraft Pilot
10 = Shuttlecraft Systems Technology
45 = Small Equipment Systems Operation
00 = Small Unit Tactics
15 = Social Sciences (Fed Culture / History)
15 = Social Sciences (Federation Law)
10 = Space Sciences (Astronomy)
20 = Space Sciences (Astronautics)
10 = Space Sciences (Astrophysics)
00 = Sport (Specific)
00 = Sport (Specific)
00 = Starship Combat Strategy/Tactics
00 = Starship Helm Operation
25 = Starship Sensors
00 = Starship Weaponry Operation
10 = Starship Weaponry Technology
35 = Streetwise
10 = Transporter Operational Procedures
55 = Transporter Systems Technology
10 = Trivia (Specific)
00 = Vehicle Operation (Specific)
10 = Warp Drive Technology
10 = Zero-G Operations