Post by tauntingstation on Jan 3, 2013 20:57:28 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)? @1alf
2.) What time zone are you in? Eastern
3.) What Starship Do you wish to be assigned too.
- USS Endeavour, Odyssey-class
4.) Are you an active forum user? (Highly Recommend that you are.) Yes
5.) Are you willing to work with Game Masters as an authority over storylines? Yes
6.) Are you subscribed to the Daedalus OOC Channel? Yes
7.) How did you hear about us? @atemporal
8.) Are you willing and able to put our guilds information in your Character Bio? Yes
9.) Do you understand the Activity Policy? Yes
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review daedalusomega.proboards.com/index.cgi?board=rphandbook before answering.)
Part A: Character Request
1.) Character name? Jinx
2.) Character gender? Male
3.) Character race? Human/Cardassian
4.) Is your character a telepath? (Alien telepath characters are subjected by GM approval) No
5.) Select an fleet entry level rank. (Ensign, Jr Lieutenant, Lieutenant) Lt
5.) What is your character's Division? (i.e. Engineering, Security, Tactical, Science, Medical, Helm, ect... For full description of roles and duties, see this link: daedalusomega.proboards.com/index....ead=2899&page=1 ) Engineering
7.) What is your basic character concept & history? Jinx is the bastard child of a Human/Bajoran and a Cardassian
8.) What kind of commission does your character have? (Enlisted, Petty Officer, or Officer) Enlisted to Officer (Strong Military Heritage)
9.) Please give a little background about this character.
Jinx is an enlisted man's officer. After years of enlisted service he opted to go back through starfleet officer training. Hes served in engineering every since. His family thinks he turned his back on him and his subbordinates fear but respect him. He maintains harsh discipline and belives in his strong military upbrining.
Oran Melicah Keyned
Section 6.1 Player Utilities
-=Daedalus RP: Character Sheet=-
Name: Oran Melicah Keyned Nickname: Enlisted (Gunny) Friends (Jinx)
Rank: Lt
Race: Alien (Cardassian/ Human
Years of Service: 18 | Age: 40 | Position: Officer
Attribute Bonuses / Defenses
Body: 70 | Mind: 60 | Agility: 50
Wounds: 4/4
Ranged Attack (Modern) = 80
Starship Ranged Attack: = 30
Melee Attack (Unarmed) = 70
Melee Attack (Armed) = 70
Traits:
1.) Hyper Metabolism: +10 Body Attribute, and automatically heal one wound level after each combat (Subject to GM approval against serious wounds or special conditions). Disease, Radiation and Toxins can have much quicker effects on you (GM’s discretion).
2.) Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
3.) Techie: +10 to any 2 different technology skills.
4.) Creative: Once per session, you may make a skill check with a skill value (SV) of 50 for any skill you are untrained in or have a lower than 50 SV. This requires GM’s approval and appropriate RP. Failure to make the roll means you are setback or otherwise question your creative urges, and cannot use this ability for one session.
Bonus | Skills
50 = Administration
00 = Artistic Expression (Specific)
60 = Carousing
10 = Communication Systems Operation
30 = Communication Systems Technology
65 = Computer Operation
75 = Computer Technology
65 = Damage Control Procedures
10 = Deflector Shield Operation
40 = Deflector Shield Technology
40 = Electronics Technology
50 = Environmental Suit Operation
00 = Gaming (Specific)
20 = General Medicine (First Aid)
60 = Instruction
40 = Language (Cardassian)
40 = Language (Federation Basic)
35 = Language (Specific)
40 = Leadership
10 = Life Sciences (Geology)
70 = Life Support Systems Technology
00 = Marksmanship, Archaic Weapon
80 = Marksmanship, Modern Weapon
40 = Mechanical Engineering
40 = Negotiation/Diplomacy
90 = Perception
70 = Personal Combat, Armed
70 = Personal Combat (Unarmed)
55 = Personal Weapons Technology
50 = Physical Sciences (Bionics)
50 = Physical Sciences (Physics)
10 = Planetary Sciences (Geology)
20 = Planetary Survival
20 = Planetary Survival (Artic)
20 = Planetary Survival (Desert)
20 = Planetary Survival (Tempest)
40 = Security Procedures
40 = Shuttlecraft Pilot
50 = Shuttlecraft Systems Technology
40 = Small Equipment Systems Operation
40 = Small Unit Tactics
20 = Social Sciences (Fed Culture / History)
30 = Social Sciences (Federation Law)
20 = Social Sciences (Political Science)
40 = Space Sciences (Astrogation)
60 = Space Sciences (Astronautics)
10 = Space Sciences (Astronomy)
40 = Space Sciences (Astrophysics)
30 = Sport (Running)
30 = Sport (Swimming)
40 = Starship Combat Strategy/Tactics
50 = Starship Helm Operation
55 = Starship Sensors
30 = Starship Weaponry Operation
70 = Starship Weaponry Technology
40 = Streetwise
30 = Transporter Operational Procedures
30 = Transporter Systems Technology
00 = Trivia (Specific)
00 = Vehicle Operation (Specific)
70 = Warp Drive Technology
30 = Zero-G Operations
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)? @1alf
2.) What time zone are you in? Eastern
3.) What Starship Do you wish to be assigned too.
- USS Endeavour, Odyssey-class
4.) Are you an active forum user? (Highly Recommend that you are.) Yes
5.) Are you willing to work with Game Masters as an authority over storylines? Yes
6.) Are you subscribed to the Daedalus OOC Channel? Yes
7.) How did you hear about us? @atemporal
8.) Are you willing and able to put our guilds information in your Character Bio? Yes
9.) Do you understand the Activity Policy? Yes
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review daedalusomega.proboards.com/index.cgi?board=rphandbook before answering.)
Part A: Character Request
1.) Character name? Jinx
2.) Character gender? Male
3.) Character race? Human/Cardassian
4.) Is your character a telepath? (Alien telepath characters are subjected by GM approval) No
5.) Select an fleet entry level rank. (Ensign, Jr Lieutenant, Lieutenant) Lt
5.) What is your character's Division? (i.e. Engineering, Security, Tactical, Science, Medical, Helm, ect... For full description of roles and duties, see this link: daedalusomega.proboards.com/index....ead=2899&page=1 ) Engineering
7.) What is your basic character concept & history? Jinx is the bastard child of a Human/Bajoran and a Cardassian
8.) What kind of commission does your character have? (Enlisted, Petty Officer, or Officer) Enlisted to Officer (Strong Military Heritage)
9.) Please give a little background about this character.
Jinx is an enlisted man's officer. After years of enlisted service he opted to go back through starfleet officer training. Hes served in engineering every since. His family thinks he turned his back on him and his subbordinates fear but respect him. He maintains harsh discipline and belives in his strong military upbrining.
Oran Melicah Keyned
Section 6.1 Player Utilities
-=Daedalus RP: Character Sheet=-
Name: Oran Melicah Keyned Nickname: Enlisted (Gunny) Friends (Jinx)
Rank: Lt
Race: Alien (Cardassian/ Human
Years of Service: 18 | Age: 40 | Position: Officer
Attribute Bonuses / Defenses
Body: 70 | Mind: 60 | Agility: 50
Wounds: 4/4
Ranged Attack (Modern) = 80
Starship Ranged Attack: = 30
Melee Attack (Unarmed) = 70
Melee Attack (Armed) = 70
Traits:
1.) Hyper Metabolism: +10 Body Attribute, and automatically heal one wound level after each combat (Subject to GM approval against serious wounds or special conditions). Disease, Radiation and Toxins can have much quicker effects on you (GM’s discretion).
2.) Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
3.) Techie: +10 to any 2 different technology skills.
4.) Creative: Once per session, you may make a skill check with a skill value (SV) of 50 for any skill you are untrained in or have a lower than 50 SV. This requires GM’s approval and appropriate RP. Failure to make the roll means you are setback or otherwise question your creative urges, and cannot use this ability for one session.
Bonus | Skills
50 = Administration
00 = Artistic Expression (Specific)
60 = Carousing
10 = Communication Systems Operation
30 = Communication Systems Technology
65 = Computer Operation
75 = Computer Technology
65 = Damage Control Procedures
10 = Deflector Shield Operation
40 = Deflector Shield Technology
40 = Electronics Technology
50 = Environmental Suit Operation
00 = Gaming (Specific)
20 = General Medicine (First Aid)
60 = Instruction
40 = Language (Cardassian)
40 = Language (Federation Basic)
35 = Language (Specific)
40 = Leadership
10 = Life Sciences (Geology)
70 = Life Support Systems Technology
00 = Marksmanship, Archaic Weapon
80 = Marksmanship, Modern Weapon
40 = Mechanical Engineering
40 = Negotiation/Diplomacy
90 = Perception
70 = Personal Combat, Armed
70 = Personal Combat (Unarmed)
55 = Personal Weapons Technology
50 = Physical Sciences (Bionics)
50 = Physical Sciences (Physics)
10 = Planetary Sciences (Geology)
20 = Planetary Survival
20 = Planetary Survival (Artic)
20 = Planetary Survival (Desert)
20 = Planetary Survival (Tempest)
40 = Security Procedures
40 = Shuttlecraft Pilot
50 = Shuttlecraft Systems Technology
40 = Small Equipment Systems Operation
40 = Small Unit Tactics
20 = Social Sciences (Fed Culture / History)
30 = Social Sciences (Federation Law)
20 = Social Sciences (Political Science)
40 = Space Sciences (Astrogation)
60 = Space Sciences (Astronautics)
10 = Space Sciences (Astronomy)
40 = Space Sciences (Astrophysics)
30 = Sport (Running)
30 = Sport (Swimming)
40 = Starship Combat Strategy/Tactics
50 = Starship Helm Operation
55 = Starship Sensors
30 = Starship Weaponry Operation
70 = Starship Weaponry Technology
40 = Streetwise
30 = Transporter Operational Procedures
30 = Transporter Systems Technology
00 = Trivia (Specific)
00 = Vehicle Operation (Specific)
70 = Warp Drive Technology
30 = Zero-G Operations