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Post by Lt Cmdr Dala'an Spectrus on May 4, 2013 5:00:59 GMT -5
Well, I missed last saturday for the Adagio due to a splitting headache and this saturday looks to be a no go due to my folks coming by for a visit. If I can make it, you'll see me around, if not, see you all next week (both Adagio and Endeavour crews. Thalo for the Adagio, that is).
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Post by Kossuth on May 4, 2013 10:43:53 GMT -5
That's okay; I think Donaldson's internet is still fucked up so there probably won't be much done anyways. Have fun!
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Post by Captain T'Pang on May 4, 2013 12:12:22 GMT -5
I don't know about the rest of the Endeavor people, but I am not sensing a lot of enthusiasm for the RP. If its there I am not seeing any signs of it. Plus anything we try to do is sabotaged by the fact that we can't seem to get enough interested people.
Given the fact that since its inception the ship has been on the verge of failure, with brief periods of hopeful activity that never lasted long. The group has the worst retention of any ship in this fleet, so obviously we are doing something wrong.
So I'm going to be the first to say it, its time we did something different. Personally I would like to transfer to the Starbase and start doing some weekly RP out of there. All I know is I think we need to completely rethink our RP concept with respects to the Endeavor.
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Post by Lt Cmdr Dala'an Spectrus on May 6, 2013 10:18:01 GMT -5
o.O Seems an odd place to make such a post (After all, this is just my reporting an absence XD), but, if that's how you feel it's good you mention it. I personally love my RP's on both the Adagio and the Endeavour. I haven't really been around long enough to make a judgement on whether something needs to change.
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Post by Captain T'Pang on May 6, 2013 13:49:24 GMT -5
o.O Seems an odd place to make such a post (After all, this is just my reporting an absence XD), but, if that's how you feel it's good you mention it. I personally love my RP's on both the Adagio and the Endeavour. I haven't really been around long enough to make a judgement on whether something needs to change. Yes probably a strange place, but it seemed like as good a place as any. While it is true you haven't been around long, surely you have been around long enough to form an opinion about what works and what doesn't. Admittedly from my perspective I have a much broader sense of what is going on. I have been with the Endeavour since the beginning (back when the group began as the independence.) In my opinion having literally one senior officer on board and at best one or two active players doesn't work with the current RP format we are trying to use with the Endeavour. I feel it works with the Sentinel because they do have enough active players to make it work. I can't speak about the Adagio because I have no real sense of what is going on there, but they seem to be plugging along great. But ultimately when I speak about a change I am speaking only about the Endeavour. And it isn't as if the group is just in a slump, this has been a persistent problem from the beginning.
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Post by Vice Admiral Brian Donaldson on May 6, 2013 19:24:29 GMT -5
Yea, I'm still without Internet at home... I do however have access while at work, but that only gives me limited access to the forums only.the company firewall won't let me even use the forum chat room.
Hopefully my first paycheck from my new job is high enough where I can get anew ISP for the house. If not, I may be forced to spend about 4 hours every Saturday afternoon at my local McDonald's, Starbucks, or Barnes and noble. Lol
As far as what's up with the endeavour group and its enthusiasm problems... I'm open to ideas and will consider almost anything short of shutting the whole thing down.
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Post by Captain Erys Murai on May 7, 2013 13:53:08 GMT -5
The same issue seems to be plaguing the Ayanami as well. I think there are two major reasons for the issues, which are likely the direct cause for our fleet's inactivity and size problems. I'll list the two issues, and a possible solution.
Problems:
1. Inactivity of the leadership. The Adagio and Sentinel are both strong because the leadership is strong. Excepting injuries or other unavoidable circumstances, Talia and Cygnus, Soft Kitty and Joy are there consistently. If the Captain is absent, then the XO can usually be counted on to take the reigns for a sesson or two, and the rest of the players usually pitch in to help. With the Ayanami and Endeavour, the Captain seems to be absent a lot more (either by choice or by consistent circumstance, I don't know), and the players have taken on a more lethargic role as a rule. The general consensus of both groups seems to be "if the Captain doesn't show up, why should I even bother?"
2. Strict style and playtimes. All of our RP is specifically pointed toward a set time every week. The Adagio always meets on Saturdays, the Sentinel always meets on Sundays, etc. That works great for times that enough people can make. It doesn't work so great for times that only 3-4 people can make. And in most cases, it's not that people don't want to come, it's that they can't for one reason or another. And if people cannot make the available times, they will find another way to RP.
Possible Solutions: 1. On the issue of leadership, the issue of the absent Captain seems to be directly tied into an inability to make the times as scheduled. I know both the Ayanami and Endeavour have changed times twice in the last 6 months, while the Adagio and Sentinel have been consistent since their creation. If the "Captain" cannot make a time consistent with the rest of the crew, then it may become necessary for that captain to step down and/or become a "free-agent" Captain without a player-crewed ship.
2. While the set time and strict playstyle rules that this fleet runs by work for the Adagio and Sentinel, they may not work overall. Ships are often set to fit the Captain and/or GM, rather than the majority of the crew. In order to accomodate the most players, and potentially attract more players, it may be necessary to set ship times that fit the majority, rather than the select few. Further, it may become necessary to eliminate those ships that cannot function adequately, in favor of a more open RP. T'pang mentioned Starbase RP, which would be easy enough to do as an Open RP setup (with no set time, and no requirement for a GM except in specific circumstances).
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DGM Cygnus
Game Master Group
Assistant Admin / DGM of the USS Adagio
Posts: 2,191
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Post by DGM Cygnus on May 7, 2013 14:06:01 GMT -5
There have never been restrictions stopping people from gathering and role playing free-form without a game master.
Perhaps a new topic is in order for those wishing to express their concerns and provide feedback, instead of hi-jacking someone's topic of him merely reporting he would not be present for some events...as such the topic is going to be locked in favor of a better....'venue'...
~the demoness
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