Post by Lt Cmdr Neil Donovan on Nov 9, 2014 18:15:45 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)? @sinister_Blayde
2.) What time zone are you in? Central
3.) What Starship Do you wish to be assigned too.
- USS Adagio, Solbianca-class, Saturday 9:30 PM EST
4.) Are you an active forum user? (We highly recommend that you are.) Yes.
5.) Are you willing to work with Game Masters as an authority over storylines? Yes.
6.) Are you subscribed to the "Daedalus OOC" Channel? Yes.
7.) How did you hear about us? Was a former member, returning.
8.) Are you willing and able to put our guilds information in your Character Bio? Yes, but it will cost a few bars of latinum.
9.) Do you understand the Activity Policy? Yes.
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review
Roleplayer's Handbook
Part A: Character Request
1.) Character name? K'Matto
2.) Character gender? Male
3.) Character race? Caitian
4.) Is your character a telepath? (Alien telepathic characters are subjected to DGM approval) No. But, he does have whiskers.
5.) Select a fleet entry level rank. (Ensign or Lieutenant JG (Junior Grade) ), If Enlisted, select a fleet entry level rank: (Crewman or Petty Officer) Lieutenant J.G.
5.) What is your character's Division? (i.e. Engineering, Security, Tactical, Science, Medical, Helm, ect... For full description of roles and duties, see this link: daedalusomega.proboards.com/index.cgi?board=starfleetcommand1&action=display&thread=2899&page=1 )Sciences.
7.) What is your basic character concept & history? K'Matto is a clever young Caitan with a knack for science and a keen sense of smell. Personality wise he is typically polite and proper, although can be aggresive when he wants something. In addition to his intellect, K'Matto is blessed with the natural Caitian agility, senses, and tracking ability.
8.) Please give a little background about this character.
The twin brothers K'Matto and K'Mir were born on Cait. The two always shared a special bond with each other as well as a friendly spirit of competition between them. The twins were always trying to out do the other. This didn't stop when the pair left home to join Starfleet. Starting at the academy the twin were always striving for excellence to show up the other.
K'Matto went into the sciences and studied in the life sciences, while K'Mir went into tactical. K'Matto's academic performace was good enough that he was allowed to join a group of Starfleet science students that were allowed to spend time studing at the Vulcan Academy of Sciences, an honor he simply loves to wave in front of his brothers nose.
-=Daedalus RP: Character Sheet=-
Name: K'Matto
Rank: Lieutenant J.G.
Race: Caitan
Years of Service: 0 | Age: ?? | Position: Science Officer
Attribute Bonuses / Defenses
Body: 50 | Mind: 60 | Agility: 70
Wounds: 5/5
Ranged Attack (Modern) = 45
Starship Ranged Attack: = 35 (untrained)
Melee Attack (Unarmed) = 50
Melee Attack (Armed) = 35 (untrained)
Computer Attack (Hacking) = ??
Traits:
1.) Feline Instincts: +10 Agility, +10 Perception.
2.) Pounce: Once per combat, you may make a Personal Combat unarmed attack with a +20 bonus, provided you have enough distance to leap at your opponent.
3.) Acute Senses: +20 to Perception
4.) Logical: +10 to Mind Attribute
Combat
20 - Marksmanship, Modern Weapon
30 - Personal Combat, Unarmed
Leadership and Tactics
20 - Instruction
10 - Leadership
Social Knowledge
50 - Perception
40 - Language (Caitian) +40
40 - Language (Federation Basic) +40
40 - Language (Vulcan)
15 - Social Science (Federation Culture / History)
15 - Social Science (Federation Law)
10 - Streetwise
10 - Carousing
10 - Negotiation/Diplomacy
Operations
50 - Computer Operation
50 - Starship Sensors
30 - Environmental Suit Operation
10 - Transporter Operation Procedures
10 - Small Equipment Sys. Operation
10 - Zero-G Operations
10 - Shuttlecraft Pilot
Engineering
10 - Computer Technology
10 - Damage Control Procedures
10 - Electronics Technology
05 - Personal Weapons Technology
Medicine
40 - General Medicine (First Aid)
Sciences
50 - Life Science (Exobiology)
40 - Life Science (Genetics)
40 - Life Science (Bionics)
40 - Physical Science (Chemistry)
30 - Physical Science (Mathematics)
20 - Life Science (Botany)
10 - Planetary Science (Geology)
10 - Space Science (Astrogation)
10 - Space Science (Astronomy)
10 - Space Sciences (Astronautics)
Other
40 - Sport (Hunting & Tracking)
10 - Trivia (Philosophy)