Post by Ensign Zem Sieloh on Mar 23, 2016 22:26:51 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle: Kessi Davem@Mouse43dz
2.) What time zone are you in? Central
3.) What Starship Do you wish to be assigned too?
- USS Sentinel, Defiant-class, Sunday 8:00 PM EST (Administered by DGM Soft Kitty)
4.) Are you an active forum user? Yes
5.) Are you willing to work with Game Masters as an authority over storylines? Yes
6.) Are you subscribed to the "Daedalus OOC" Channel? Yes
7.) How did you hear about us? Mikey/Tib/Kossuth
8.) Are you willing and able to put our guilds information in your Character Bio? Yes
9.) Do you understand the Activity Policy? Yes
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review
Roleplayer's Handbook
Part A: Character Request
1.) Character name? Kessie Davem
2.) Character gender? Female
3.) Character race? Half Betazoid
4.) Is your character a telepath? yes
5.) Select a fleet entry level rank. If Enlisted, select a fleet entry level rank: Ensign
5.) What is your character's Division? Science
7.) What is your basic character concept & history?
Kessie is brand new, straight out of the academy and eager to make something of herself. Her passion lies in Psychology and Counselling. She has her own unique views and solutions in this department and hopes to try them out soon on a new crew.
8.) Please give a little background about this character.
Kessie grew up on Earth with her parents who were both involved in Starfleet. Her mother is her greatest influence and Kessie followed in her footsteps into Psych and Counselling. Now that she is finished with the Academy, she is more than eager to get moving on her work, having lofty hopes she will be as skilled as her mother in a shorter amount of time.
Section 03 – Character Sheet
-=Daedalus RP: Character Sheet=-
Name: Kessi Davem
Rank: Ensign
Race: Half Betazoid
Years of Service: 0 | Age: 22 | Position: Counselor
Attribute Bonuses / Defenses
Body: 40 | Mind: 70 | Agility: 50
Wounds: 4
Traits:
Race Trait: Human (Leadership, Teamwork)/Betazoid (Empathic, Telepathic)
1. Leadership: +10 to Leadership, +10 Small Unit Tactics.
2. Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
3. Empathic: +10 to any one Artistic Expression skill OR Carousing, and +10 to Negotiation/Diplomacy OR any Psychology skill.
4. Telepathic: +10 to Perception and gains Language (Telepath) +40. May be a prerequisite for certain RR’ed abilities or skills at GM’s discretion (e.g. Mind Meld)
Bonus | Skills
Administration 0
Artistic Expression (Type) 10
Artistic Expression (Type) 0
Artistic Expression (Type) 0
Carousing 20
Communication Systems Operation 0
Communication Systems Technology 0
Computer Operation 10
Computer Technology 0
Damage Control Procedures 10
Deflector Shield Operation 0
Deflector Shield Technology 0
Electronics Technology 0
Environmental Suit Operation 10
Gaming (Type) 0
Gaming (Type) 0
Instruction 10
Language (Heritage [Specific])Betazoid 40
Language (Federation Standard) 40
Language (Extra) Telepath 40
Language (Extra)Klingon 35
Leadership 20
Life Sciences (Biotics) 20
Life Sciences (Botany) 10
Life Sciences (Ecology) 0
Life Sciences (Exobiology) 0
Life Sciences (Genetics) 10
Life Sciences (Zoology) 0
Life Support Systems Technology 10
Marksmenship, Archaic Weapon (Type) 0
Marksmenship, Archaic Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 20
Marksmanship, Modern Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 0
Medical Sciences (First-Aid) 20
Medical Sciences (General Medicine Race Specific)Human 60
Medical Sciences (General Medicine Race Specific)Betazoid 20
Medical Sciences (General Medicine Race Specific)Trill 20
Medical Sciences (Psycology Race Specific) Human 50
Medical Sciences (Psycology Race Specific) Betazoid 40
Medical Sciences (Psycology Race Specific) Trill 40
Medical Sciences (Surgery Specific) 40
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Mechanical Engineering 0
Negotiation/Diplomacy 50
Perception 55
Personal Combat, Armed 0
Personal Combat, Unarmed 20
Personal Weapons Technology 5
Physical Sciences (Chemistry) 10
Physical Sciences (Computer Science) 0
Physical Sciences (Mathamatics) 0
Physical Sciences (Physics) 0
Planetary Sciences (Geology) 10
Planetary Sciences (Hydrology) 0
Planetary Sciences (Meteorolgy) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Security Procedures 0
Shuttlecraft Pilot 10
Shuttlecraft Systems Technology 0
Small Equipment Systems Operation 20
Small Unit Tactics 10
Social Sciences (Archeaology) 0
Social Sciences (Economics) 0
Social Sciences (Federation Law) 15
Social Sciences (Specific Type of Law) 0
Social Sciences (Political Science) 10
Social Sciences (Federation Culture/History) 25
Social Sciences (Specific Culture & History) 0
Social Sciences (Specific Culture & History) 0
Space Sciences (Astrogation) 10
Space Sciences (Astronautics) 0
Space Sciences (Astronomy) 10
Space Sciences (Astrophysics) 10
Sport (Specific) 0
Sport (Specific) 0
Starship Combat Strategy/Tactics 0
Starship Helm Operation 0
Starship Sensors 10
Starship Weaponry Operation 0
Starship Weaponry Technology 0
Streetwise 20
Transporter Operational Procedures 10
Transporter Systems Technology 0
Triva (Specific) 0
Triva (Specific) 0
Triva (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Warp Drive Technology 0
Zero-G Operations 10
(All these questions are to be answered as the player)
1.) What is your user handle: Kessi Davem@Mouse43dz
2.) What time zone are you in? Central
3.) What Starship Do you wish to be assigned too?
- USS Sentinel, Defiant-class, Sunday 8:00 PM EST (Administered by DGM Soft Kitty)
4.) Are you an active forum user? Yes
5.) Are you willing to work with Game Masters as an authority over storylines? Yes
6.) Are you subscribed to the "Daedalus OOC" Channel? Yes
7.) How did you hear about us? Mikey/Tib/Kossuth
8.) Are you willing and able to put our guilds information in your Character Bio? Yes
9.) Do you understand the Activity Policy? Yes
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review
Roleplayer's Handbook
Part A: Character Request
1.) Character name? Kessie Davem
2.) Character gender? Female
3.) Character race? Half Betazoid
4.) Is your character a telepath? yes
5.) Select a fleet entry level rank. If Enlisted, select a fleet entry level rank: Ensign
5.) What is your character's Division? Science
7.) What is your basic character concept & history?
Kessie is brand new, straight out of the academy and eager to make something of herself. Her passion lies in Psychology and Counselling. She has her own unique views and solutions in this department and hopes to try them out soon on a new crew.
8.) Please give a little background about this character.
Kessie grew up on Earth with her parents who were both involved in Starfleet. Her mother is her greatest influence and Kessie followed in her footsteps into Psych and Counselling. Now that she is finished with the Academy, she is more than eager to get moving on her work, having lofty hopes she will be as skilled as her mother in a shorter amount of time.
Section 03 – Character Sheet
-=Daedalus RP: Character Sheet=-
Name: Kessi Davem
Rank: Ensign
Race: Half Betazoid
Years of Service: 0 | Age: 22 | Position: Counselor
Attribute Bonuses / Defenses
Body: 40 | Mind: 70 | Agility: 50
Wounds: 4
Traits:
Race Trait: Human (Leadership, Teamwork)/Betazoid (Empathic, Telepathic)
1. Leadership: +10 to Leadership, +10 Small Unit Tactics.
2. Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
3. Empathic: +10 to any one Artistic Expression skill OR Carousing, and +10 to Negotiation/Diplomacy OR any Psychology skill.
4. Telepathic: +10 to Perception and gains Language (Telepath) +40. May be a prerequisite for certain RR’ed abilities or skills at GM’s discretion (e.g. Mind Meld)
Bonus | Skills
Administration 0
Artistic Expression (Type) 10
Artistic Expression (Type) 0
Artistic Expression (Type) 0
Carousing 20
Communication Systems Operation 0
Communication Systems Technology 0
Computer Operation 10
Computer Technology 0
Damage Control Procedures 10
Deflector Shield Operation 0
Deflector Shield Technology 0
Electronics Technology 0
Environmental Suit Operation 10
Gaming (Type) 0
Gaming (Type) 0
Instruction 10
Language (Heritage [Specific])Betazoid 40
Language (Federation Standard) 40
Language (Extra) Telepath 40
Language (Extra)Klingon 35
Leadership 20
Life Sciences (Biotics) 20
Life Sciences (Botany) 10
Life Sciences (Ecology) 0
Life Sciences (Exobiology) 0
Life Sciences (Genetics) 10
Life Sciences (Zoology) 0
Life Support Systems Technology 10
Marksmenship, Archaic Weapon (Type) 0
Marksmenship, Archaic Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 20
Marksmanship, Modern Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 0
Medical Sciences (First-Aid) 20
Medical Sciences (General Medicine Race Specific)Human 60
Medical Sciences (General Medicine Race Specific)Betazoid 20
Medical Sciences (General Medicine Race Specific)Trill 20
Medical Sciences (Psycology Race Specific) Human 50
Medical Sciences (Psycology Race Specific) Betazoid 40
Medical Sciences (Psycology Race Specific) Trill 40
Medical Sciences (Surgery Specific) 40
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Mechanical Engineering 0
Negotiation/Diplomacy 50
Perception 55
Personal Combat, Armed 0
Personal Combat, Unarmed 20
Personal Weapons Technology 5
Physical Sciences (Chemistry) 10
Physical Sciences (Computer Science) 0
Physical Sciences (Mathamatics) 0
Physical Sciences (Physics) 0
Planetary Sciences (Geology) 10
Planetary Sciences (Hydrology) 0
Planetary Sciences (Meteorolgy) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Security Procedures 0
Shuttlecraft Pilot 10
Shuttlecraft Systems Technology 0
Small Equipment Systems Operation 20
Small Unit Tactics 10
Social Sciences (Archeaology) 0
Social Sciences (Economics) 0
Social Sciences (Federation Law) 15
Social Sciences (Specific Type of Law) 0
Social Sciences (Political Science) 10
Social Sciences (Federation Culture/History) 25
Social Sciences (Specific Culture & History) 0
Social Sciences (Specific Culture & History) 0
Space Sciences (Astrogation) 10
Space Sciences (Astronautics) 0
Space Sciences (Astronomy) 10
Space Sciences (Astrophysics) 10
Sport (Specific) 0
Sport (Specific) 0
Starship Combat Strategy/Tactics 0
Starship Helm Operation 0
Starship Sensors 10
Starship Weaponry Operation 0
Starship Weaponry Technology 0
Streetwise 20
Transporter Operational Procedures 10
Transporter Systems Technology 0
Triva (Specific) 0
Triva (Specific) 0
Triva (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Warp Drive Technology 0
Zero-G Operations 10