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Post by Lt Cmdr Jonathan Cameron on May 12, 2016 11:07:54 GMT -5
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Post by Lt Cmdr Sinez Kodor on May 12, 2016 11:10:25 GMT -5
Well shit, you'll find me on that then.
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Post by Lt Cmdr Jonathan Cameron on May 12, 2016 11:11:22 GMT -5
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Post by Lt Commander Marcus Aquila on May 12, 2016 14:16:13 GMT -5
Cool, the control scheme has always needed a revamp. to many "active burst passives that basically have 100 percent uptime but require clicking. I'd rather be havign to target sub components and manage shield facings manually for combat complexity.
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Post by Lt Cmdr Lonah Demorrie on May 12, 2016 16:05:55 GMT -5
Interesting. Hope it works out for them.
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Ensign Sebetharen Adryan
Unassigned Officers
Delta Operations Team Leader
Application of skill determines worth, and karma.
Posts: 1,233
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Post by Ensign Sebetharen Adryan on May 12, 2016 17:16:11 GMT -5
Since separate servers, not gonna bother. I just hope with the engine revamp they're doing it'll let me play on PC again.
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Post by Lieutenant Tolar Demor on May 12, 2016 18:22:32 GMT -5
I hope this brings some much-needed engine optimization in other areas. I still can't maintain a consistent 60 FPS on Spacedock with an i7-4790K and a GTX 970.
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