Post by Cmdr Marcus Blaine on Jul 23, 2016 13:02:13 GMT -5
Section 01 – Out Of Character:
1.) What is your user handle?
Sereya Eren@liorexus
2.) What time zone are you in?
PST/PDT
3.) What Starship Do you wish to be assigned too.
- USS Adagio, Solbianca-class, Saturday 9:30 PM EST (Administered by DGM Cygnus)
4.) Are you an active forum user? (We highly recommend that you are.)
Active lurker.
5.) Are you willing to work with Game Masters as an authority over storylines?
Yes.
6.) Are you subscribed to the "Daedalus OOC" Channel?
Yes.
7.) How did you hear about us?
Already have two characters.
8.) Are you willing and able to put our guilds information in your Character Bio?
Sure.
9.) Do you understand the Activity Policy?
Yes.
Section 02 – OOC Character Inquiry:
Part A: Character Request
1.) Character name?
Sereya Eren
2.) Character gender?
Female
3.) Character race?
Trill
4.) Is your character a telepath?
No.
5.) Select a fleet entry level rank.
Ensign
5.) What is your character's Division?
Science
7.) What is your basic character concept & history?
Sereya is a recently-joined Trill, whose symbiont has only experienced one lifetime before her joining.
8.) Please give a little background about this character.
Sereya began her life as Sereya Secore, the daughter of a playwright and a young actress that left shortly after her birth. Her childhood was spent being ferried across the galaxy with her father as he chased potential venues for his stageplays, and though he found little success in that line of work he did everything that he could to provide for Sereya and her growing thirst for knowledge. Many a night were spent in the back of a shuttlecraft, pouring over the latest breakthroughs in the scientific community. It was this passion that lead her to apply for Starfleet when she was of the proper age – as well as applying to become Joined. Shortly after she graduated from the Academy she was informed that the Eren symbiont had become available and she had been selected for joining. She was given some time before her first assignment in order to adjust to her joining, and has only recently returned to begin her career.
The Eren symbiont was first joined roughly fifty years ago to a man named Zacir. Zacir Eren became a fairly respected diplomat for Trill during his lifetime, and died at the age of seventy-three from what was suspected to be an assassination. Luckily, the symbiont was not irreversibly harmed by the murder and was quickly assigned to Sereya.
Section 03 – Character Sheet:
Name: Sereya Eren
Rank: Ensign
Race: Trill (Joined)
Years of Service: 0 | Age: 24 | Position: Science | Ensign
Attribute Bonuses / Defenses
Body: 60 | Mind: 60 | Agility: 50
Wounds: 4/4
Traits:
1.) Hyper Metabolism: +10 Body Attribute, and automatically heal one wound level after each combat (Subject to GM approval against serious wounds or special conditions). Disease, Radiation and Toxins can have much quicker effects on you (GM’s discretion).
2.) Joined Symbiote (Joined Trill only): Pick up to three past hosts, and elect a ‘defining’ skill for each host. Once per session, you may tap into the past experiences of previous hosts with GM’s approval and add a +20 bonus to your skill value for a skill test that matches one of these previous, defining skills. E.g. A past host who was known for being a merchant might have the Streetwise skill elected, and could grant a +20 bonus to one Streetwise roll, pending GM’s approval.
Past Host: Zacir Eren – Negotiation/Diplomacy
3.) Creative: Once per session, you may make a skill check with a skill value (SV) of 50 for any skill you are untrained in or have a lower than 50 SV. This requires GM’s approval and appropriate RP. Failure to make the roll means you are setback or otherwise question your creative urges, and cannot use this ability for one session.
4.) Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
Administration 0
Artistic Expression (Creative Writing) 10
Artistic Expression (Type) 0
Artistic Expression (Type) 0
Carousing 0
Communication Systems Operation 0
Communication Systems Technology 0
Computer Operation 50
Computer Technology 20
Damage Control Procedures 10
Deflector Shield Operation 0
Deflector Shield Technology 0
Electronics Technology 10
Environmental Suit Operation 30
Gaming (Type) 0
Gaming (Type) 0
Instruction 10
Language (Heritage [Trill-ese?]) 40
Language (Federation Standard) 75
Language (Extra) 0
Language (Extra) 0
Leadership 10
Life Sciences (Bionitcs) 0
Life Sciences (Botany) 0
Life Sciences (Ecology) 10
Life Sciences (Exobiology) 0
Life Sciences (Genetics) 0
Life Sciences (Zoology) 0
Life Support Systems Technology 0
Marksmenship, Archaic Weapon (Type) 0
Marksmenship, Archaic Weapon (Type) 0
Marksmanship, Modern Weapon (Phaser) 20
Marksmanship, Modern Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 0
Medical Sciences (First-Aid) 20
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Mechanical Engineering 0
Negotiation/Diplomacy 0
Perception 10
Personal Combat, Armed 0
Personal Combat, Unarmed 30
Personal Weapons Technology 5
Physical Sciences (Chemistry) 10
Physical Sciences (Computer Science) 10
Physical Sciences (Mathamatics) 10
Physical Sciences (Physics) 50
Planetary Sciences (Geology) 40
Planetary Sciences (Hydrology) 20
Planetary Sciences (Meteorolgy) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Security Procedures 0
Shuttlecraft Pilot 0
Shuttlecraft Systems Technology 0
Small Equipment Systems Operation 10
Small Unit Tactics 0
Social Sciences (Archeaology) 0
Social Sciences (Economics) 0
Social Sciences (Federation Law) 15
Social Sciences (Specific Type of Law) 0
Social Sciences (Political Science) 0
Social Sciences (Federation Culture/History) 15
Social Sciences (Specific Culture & History) 0
Social Sciences (Specific Culture & History) 0
Space Sciences (Astrogation) 10
Space Sciences (Astronautics) 10
Space Sciences (Astronomy) 60
Space Sciences (Astrophysics) 50
Sport (Specific) 0
Sport (Specific) 0
Starship Combat Strategy/Tactics 0
Starship Helm Operation 0
Starship Sensors 40
Starship Weaponry Operation 0
Starship Weaponry Technology 0
Streetwise 0
Transporter Operational Procedures 10
Transporter Systems Technology 0
Triva (Specific) 0
Triva (Specific) 0
Triva (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Warp Drive Technology 0
Zero-G Operations 10
1.) What is your user handle?
Sereya Eren@liorexus
2.) What time zone are you in?
PST/PDT
3.) What Starship Do you wish to be assigned too.
- USS Adagio, Solbianca-class, Saturday 9:30 PM EST (Administered by DGM Cygnus)
4.) Are you an active forum user? (We highly recommend that you are.)
Active lurker.
5.) Are you willing to work with Game Masters as an authority over storylines?
Yes.
6.) Are you subscribed to the "Daedalus OOC" Channel?
Yes.
7.) How did you hear about us?
Already have two characters.
8.) Are you willing and able to put our guilds information in your Character Bio?
Sure.
9.) Do you understand the Activity Policy?
Yes.
Section 02 – OOC Character Inquiry:
Part A: Character Request
1.) Character name?
Sereya Eren
2.) Character gender?
Female
3.) Character race?
Trill
4.) Is your character a telepath?
No.
5.) Select a fleet entry level rank.
Ensign
5.) What is your character's Division?
Science
7.) What is your basic character concept & history?
Sereya is a recently-joined Trill, whose symbiont has only experienced one lifetime before her joining.
8.) Please give a little background about this character.
Sereya began her life as Sereya Secore, the daughter of a playwright and a young actress that left shortly after her birth. Her childhood was spent being ferried across the galaxy with her father as he chased potential venues for his stageplays, and though he found little success in that line of work he did everything that he could to provide for Sereya and her growing thirst for knowledge. Many a night were spent in the back of a shuttlecraft, pouring over the latest breakthroughs in the scientific community. It was this passion that lead her to apply for Starfleet when she was of the proper age – as well as applying to become Joined. Shortly after she graduated from the Academy she was informed that the Eren symbiont had become available and she had been selected for joining. She was given some time before her first assignment in order to adjust to her joining, and has only recently returned to begin her career.
The Eren symbiont was first joined roughly fifty years ago to a man named Zacir. Zacir Eren became a fairly respected diplomat for Trill during his lifetime, and died at the age of seventy-three from what was suspected to be an assassination. Luckily, the symbiont was not irreversibly harmed by the murder and was quickly assigned to Sereya.
Section 03 – Character Sheet:
Name: Sereya Eren
Rank: Ensign
Race: Trill (Joined)
Years of Service: 0 | Age: 24 | Position: Science | Ensign
Attribute Bonuses / Defenses
Body: 60 | Mind: 60 | Agility: 50
Wounds: 4/4
Traits:
1.) Hyper Metabolism: +10 Body Attribute, and automatically heal one wound level after each combat (Subject to GM approval against serious wounds or special conditions). Disease, Radiation and Toxins can have much quicker effects on you (GM’s discretion).
2.) Joined Symbiote (Joined Trill only): Pick up to three past hosts, and elect a ‘defining’ skill for each host. Once per session, you may tap into the past experiences of previous hosts with GM’s approval and add a +20 bonus to your skill value for a skill test that matches one of these previous, defining skills. E.g. A past host who was known for being a merchant might have the Streetwise skill elected, and could grant a +20 bonus to one Streetwise roll, pending GM’s approval.
Past Host: Zacir Eren – Negotiation/Diplomacy
3.) Creative: Once per session, you may make a skill check with a skill value (SV) of 50 for any skill you are untrained in or have a lower than 50 SV. This requires GM’s approval and appropriate RP. Failure to make the roll means you are setback or otherwise question your creative urges, and cannot use this ability for one session.
4.) Team Work: Once per session, you may elect a team-member for a skill check reroll. May not take the Stubborn trait.
Administration 0
Artistic Expression (Creative Writing) 10
Artistic Expression (Type) 0
Artistic Expression (Type) 0
Carousing 0
Communication Systems Operation 0
Communication Systems Technology 0
Computer Operation 50
Computer Technology 20
Damage Control Procedures 10
Deflector Shield Operation 0
Deflector Shield Technology 0
Electronics Technology 10
Environmental Suit Operation 30
Gaming (Type) 0
Gaming (Type) 0
Instruction 10
Language (Heritage [Trill-ese?]) 40
Language (Federation Standard) 75
Language (Extra) 0
Language (Extra) 0
Leadership 10
Life Sciences (Bionitcs) 0
Life Sciences (Botany) 0
Life Sciences (Ecology) 10
Life Sciences (Exobiology) 0
Life Sciences (Genetics) 0
Life Sciences (Zoology) 0
Life Support Systems Technology 0
Marksmenship, Archaic Weapon (Type) 0
Marksmenship, Archaic Weapon (Type) 0
Marksmanship, Modern Weapon (Phaser) 20
Marksmanship, Modern Weapon (Type) 0
Marksmanship, Modern Weapon (Type) 0
Medical Sciences (First-Aid) 20
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (General Medicine Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Psycology Race Specific) 0
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Medical Sciences (Surgery Specific) 0
Mechanical Engineering 0
Negotiation/Diplomacy 0
Perception 10
Personal Combat, Armed 0
Personal Combat, Unarmed 30
Personal Weapons Technology 5
Physical Sciences (Chemistry) 10
Physical Sciences (Computer Science) 10
Physical Sciences (Mathamatics) 10
Physical Sciences (Physics) 50
Planetary Sciences (Geology) 40
Planetary Sciences (Hydrology) 20
Planetary Sciences (Meteorolgy) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Planetary Survival (Type) 0
Security Procedures 0
Shuttlecraft Pilot 0
Shuttlecraft Systems Technology 0
Small Equipment Systems Operation 10
Small Unit Tactics 0
Social Sciences (Archeaology) 0
Social Sciences (Economics) 0
Social Sciences (Federation Law) 15
Social Sciences (Specific Type of Law) 0
Social Sciences (Political Science) 0
Social Sciences (Federation Culture/History) 15
Social Sciences (Specific Culture & History) 0
Social Sciences (Specific Culture & History) 0
Space Sciences (Astrogation) 10
Space Sciences (Astronautics) 10
Space Sciences (Astronomy) 60
Space Sciences (Astrophysics) 50
Sport (Specific) 0
Sport (Specific) 0
Starship Combat Strategy/Tactics 0
Starship Helm Operation 0
Starship Sensors 40
Starship Weaponry Operation 0
Starship Weaponry Technology 0
Streetwise 0
Transporter Operational Procedures 10
Transporter Systems Technology 0
Triva (Specific) 0
Triva (Specific) 0
Triva (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Vehicle Operations (Specific) 0
Warp Drive Technology 0
Zero-G Operations 10