|
Post by Vice Admiral Brian Donaldson on Jul 22, 2010 9:28:35 GMT -5
Standard Duty Uniform ProposalThe idea is to have 2 different uniform options to choose from for Fleet Duty occations, like Meetings, and more structured RPs. Very much like how in the late 2360s, Starfleet had 2 different uniforms side-by-side, The TNG Unifrom and the DS9/Voyager type. Crewmembers could wear either of them when on duty. Fleet Standard Duty UniformType A: The current version of Fleet Daedalus Omega's Duty Uniform. Introduced in in early 2410, this variant was a loose-fitting, black jumpsuit with division color on the shoulders, usually worn with an open collar over a blue-gray mock-turtleneck tunic. The shoulder area was now quilted with vertical stitches. The division colors were also displayed on each wrist as a colored hoop. This version of the Fleet Duty Unform is based on both the 2369 Type B and 2373 Starfleet Standard Duty Uniforms. Combining elements of each, as an homage to Starfleet's past. Type B: By mid 2410, Fleet daedalus Omega had introduced an alternative to the Standard Duty Uniform, a more updated and formal uniform than the previous version. This uniform style represented a return by Starfleet to a brighter, more noticable uniform while keeping a more updated, formal appearance. Although the new uniform resembled a variant style of the 2360s uniform, with division color around the yoke and shoulders, the new uniforms do not feature an undershirt collar for placement of rank insignia. Instead, insignia showing rank are placed on a lapel on the right breast. The new square ranking pin system uses the same arrangements as the previous designs to show rank. Division Colors stayed the same, the only exception was for Flag Officers. Their version kept the color scheme of the Type B, but with white shoulders underneth a smaller, division colored shoulder section.
|
|
|
Post by phantom5040 on Jul 22, 2010 14:40:49 GMT -5
I like the idea of having another uniform to wear (besides the dress whites, of course). Though I personally think that, if we're gonna add uniforms, we should at least add a practical "Working" uniform. One thing I've always questioned about Star Trek was why they always wore their semi-dress uniforms, say, on away missions, for example. It's like the US Navy operating in NSUs and without any combat gear aside from a pistol, if that; it just doesn't really make sense. I know we have a "Combat Uniform" (which I've only ever seen a certain chief wear), but that's not really the same thing, though it's not too far off. My point is that I think we should have some kind of a Working uniform, mainly for when the regular fleet uniform(s) are simply impractical. The working uniform would be another alternate for daily duties, especially for those in engineering, maintenance, security, medical, etc... when possible uniform damage is a daily 'hazard' and not uncommon, due to their jobs. The uniform could also be the required uniform for hazardous missions, assignments, operations, etc... such as any mission in which danger to the ship and/or crew is highly probable or inevitable, though this would be up to the ship's Captain, or a mission's CO, if they're not the same. However, similar to the Navy's NWUs, the Working uniform would not be authorized for formal or even semi-formal occasions, such as meetings, unless necessary. The Working uniform would (obviously) be made out of very sturdy material. I'm thinking it would be worn relatively tight (bad things can happen to loose clothing in dangerous situations ), pant legs tucked into boots (or at least bloused), and with minimal differences between everyone's uniform (the differences being insignia, of course, and probably something showing the wearer's branch/division/whatever (tactical, medical. etc...)). I can draw up some examples, if you like, but I think you understand what I'm saying. Again, these are just my thoughts.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 22, 2010 15:38:12 GMT -5
I like the idea of having another uniform to wear (besides the dress whites, of course). Though I personally think that, if we're gonna add uniforms, we should at least add a practical "Working" uniform. One thing I've always questioned about Star Trek was why they always wore their semi-dress uniforms, say, on away missions, for example. It's like the US Navy operating in NSUs and without any combat gear aside from a pistol, if that; it just doesn't really make sense. I know we have a "Combat Uniform" (which I've only ever seen a certain chief wear), but that's not really the same thing, though it's not too far off. My point is that I think we should have some kind of a Working uniform, mainly for when the regular fleet uniform(s) are simply impractical. The working uniform would be another alternate for daily duties, especially for those in engineering, maintenance, security, medical, etc... when possible uniform damage is a daily 'hazard' and not uncommon, due to their jobs. The uniform could also be the required uniform for hazardous missions, assignments, operations, etc... such as any mission in which danger to the ship and/or crew is highly probable or inevitable, though this would be up to the ship's Captain, or a mission's CO, if they're not the same. However, similar to the Navy's NWUs, the Working uniform would not be authorized for formal or even semi-formal occasions, such as meetings, unless necessary. The Working uniform would (obviously) be made out of very sturdy material. I'm thinking it would be worn relatively tight (bad things can happen to loose clothing in dangerous situations ), pant legs tucked into boots (or at least bloused), and with minimal differences between everyone's uniform (the differences being insignia, of course, and probably something showing the wearer's branch/division/whatever (tactical, medical. etc...)). I can draw up some examples, if you like, but I think you understand what I'm saying. Again, these are just my thoughts. Yea, i like your idea alot. ive been thinking along those lines for awhile now. ill make something up and add it to this. see if people like it.
|
|
|
Post by Captain Joyaus Dalun on Jul 22, 2010 17:32:14 GMT -5
I support that idea. However, I want to interject on the primary uniform idea as well.
Something about distinguishing command personnel of any rank from the rest of the rank and file. It's already present in the Admiralty uniform, in the form of White outlining. But what about a Red outline for command personnel for all departments. For example, the commanding officer of a science station might have Commander's pips and a blue collar, but what about a red collar to denote his station as commanding officer?
Kinda silly, and honestly, if you ask me, a Starship captain should ALWAYS wear Command Red regardless of his or her background... unless it's a hospital ship or something.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 22, 2010 18:13:02 GMT -5
I support that idea. However, I want to interject on the primary uniform idea as well. Something about distinguishing command personnel of any rank from the rest of the rank and file. It's already present in the Admiralty uniform, in the form of White outlining. But what about a Red outline for command personnel for all departments. For example, the commanding officer of a science station might have Commander's pips and a blue collar, but what about a red collar to denote his station as commanding officer? Kinda silly, and honestly, if you ask me, a Starship captain should ALWAYS wear Command Red regardless of his or her background... unless it's a hospital ship or something. I agree, 100%. and im not exactly sure why Nyoko choose to have things this way. In Startrek there is 3 Divisions... Command Division: The command department is the corps of officers within Starfleet who specialize in command and control functions on starbases, aboard starships, and at Starfleet Command. Members of the command department are trained in leadership and have tactical training allowing them to decisively take action in organizing and mobilizing Starfleet crews to perform missions. Command officers include the admiralty, captains, executive officers, adjutants, pilots and flight controller (helmsman). Command department personnel also fill posts as tactical officers and sometimes in ordnance. Operations Division: The operations department is the corps of officers and crewmen within Starfleet who specialize in services and military functions on starbases, aboard starships, and at Starfleet Command. Members of the operations department may specialize in a ship or base service, staff officers, administration, or military operations. Operations officers include engineers, security and tactical, and some service specializations such as communications. Operations department personnel also fill administrative posts as yeomen, personnel officers and portmasters. By the 24th century, this department had new postings established on ships, such as operations managers (also known as "Chiefs of Operations"). Science Division: The sciences department is the corps of officers within Starfleet who specialize in both scientific and medical research and control functions on starbases, aboard starships, and at Starfleet Command. Members of the sciences department may specialize in sensors, research, theoretical and physical laboratory work, biological studies, and also as technicians, medics, and surgeons. Only reason i can think of to seperate them the way we do is because, almost everyone is a Starship Commander ingame. Everyone would be wearing Red. or a large portion of us would be.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 22, 2010 19:33:00 GMT -5
im glade though that so far eveyone likes the Type B Uniform idea... Ill probibly add it to the Fleet Window on Sunday, if everything keeps going like like this.
|
|
|
Post by Captain Joyaus Dalun on Jul 22, 2010 19:45:54 GMT -5
Then again, mixing colors like that would be kind of odd looking, too.
Though I agree that for divisional purposes, it makes sense to have every meet in division colors regardless of rank. allows for easier sorting, and Nyoko is nothing is not efficient.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 22, 2010 19:48:44 GMT -5
Then again, mixing colors like that would be kind of odd looking, too. Though I agree that for divisional purposes, it makes sense to have every meet in division colors regardless of rank. allows for easier sorting, and Nyoko is nothing is not efficient. yea... and really no matter what we'll be keeping it that way. Im hoping to change as little as possible before she comes back online and says "What the hell did you do, Donaldson!!!" lol
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 23, 2010 7:33:30 GMT -5
Just found out we have a limit of 12 Uniform Slots in the Fleet Window In-Game. so we we currently have these Uniform Options Only...
Executive Command (Type A) Tactical Uniform (Type A) Ops Uniform (Type A) Science Uniform (Type A) Medical Uniform (Type A) Combat Uniform Tactical Formal (Dress Uniform) Ops Formal (Dress Uniform) Science Formal (Dress Uniform) Medical Formal (Dress Uniform) Enlisted Formal (Dress Uniform) Admiral Uniform (Type B)
And thats all i can fit in at the moment. So... the question is, do i get rid of the Different Formal Uniforms all together?, Do I get rid of all the Formal Uniforms except 1 and let you add your Division colors manually?, Do I not Add the Type B Uniforms?, Do I get rid of the Type A Uniforms to make room for the Type B?
Let me know what you all think. I'm leaning towards getting rid of each of the spacific division colored Formal Uniforms and leaving in just one, while having everyone add the Division Color manually.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 23, 2010 7:56:11 GMT -5
Just found out we have a limit of 12 Uniform Slots in the Fleet Window In-Game. so we we currently have these Uniform Options Only... Executive Command (Type A) Tactical Uniform (Type A) Ops Uniform (Type A) Science Uniform (Type A) Medical Uniform (Type A) Combat Uniform Tactical Formal (Dress Uniform) Ops Formal (Dress Uniform) Science Formal (Dress Uniform) Medical Formal (Dress Uniform) Enlisted Formal (Dress Uniform) Admiral Uniform (Type B) And thats all i can fit in at the moment. So... the question is, do i get rid of the Different Formal Uniforms all together?, Do I get rid of all the Formal Uniforms except 1 and let you add your Division colors manually?, Do I not Add the Type B Uniforms?, Do I get rid of the Type A Uniforms to make room for the Type B? Let me know what you all think. I'm leaning towards getting rid of each of the spacific division colored Formal Uniforms and leaving in just one, while having everyone add the Division Color manually. Ok... I came up with a great colution that alows everyone to be able to pick their Uniform from the Fleet Window and keeping it canon to Star Trek lore. Ive phased out the seperate dvision colors for Science and Medical and combined them both under Science. This is how it is in both the TV shows and the movies. The Science Department consists of both the scientists and medical personnel within Starfleet. Heres the new Uniform List: Executive Command (Type A) Tactical Uniform (Type A) Ops Uniform (Type A) Science Uniform (Type A) Combat Uniform Tactical Formal (Dress Uniform) Ops Formal (Dress Uniform) Science Formal (Dress Uniform) Admiral Type B Tactical Type B Ops Type B Science Type B
|
|
|
Post by amlathulm on Jul 23, 2010 12:26:20 GMT -5
Would you be opposed to us medic types modifying our uniforms to be a little more green than blue? For instance, on DS9, Bashir's uniform was clearly a shade more green than Dax's. Just curious.
|
|
|
Post by phantom5040 on Jul 23, 2010 13:38:51 GMT -5
As far as the limited uniform slots, most of the uniforms are the same aside from division colors. Why not just make 1 uniform (slot) for said uniforms and have the part that'll be the division color be something "neutral" (like bright pink or something) and leave it to the individual to set the correct color? I wouldn't imagine there'd be too many problems with that.
|
|
|
Post by Vice Admiral Brian Donaldson on Jul 23, 2010 19:38:25 GMT -5
Would you be opposed to us medic types modifying our uniforms to be a little more green than blue? For instance, on DS9, Bashir's uniform was clearly a shade more green than Dax's. Just curious. Actually... Both Science Officers and Medical Officer both wore Blue Uniforms. Its the same Division. In DS9, Science/Medical Officers wore a black jumpsuit with blue shoulders and a grey turtleneck shirt underneath. it only appears green sometimes depending on the lighting of the set. Here is a picture of both Bashir and Dax side-by-side. you can clearly see they are wearing the same color uniform, even the turtleneck is a different color (more purple) due to the lighting of the set. Here is Bashir with the Blue Uniform Heres Doctor Crusher with a "Greenish" color uniform... And here she is with Blue, next to Troy
|
|
|
Post by Captain Joyaus Dalun on Jul 23, 2010 19:49:48 GMT -5
Honestly, it seems to me somewhere of a tossup for the color scheme.
|
|
|
Post by tamreese on Jul 24, 2010 12:34:40 GMT -5
Would you be opposed to us medic types modifying our uniforms to be a little more green than blue? For instance, on DS9, Bashir's uniform was clearly a shade more green than Dax's. Just curious. Actually... Both Science Officers and Medical Officer both wore Blue Uniforms. Its the same Division. In DS9, Science/Medical Officers wore a black jumpsuit with blue shoulders and a grey turtleneck shirt underneath. it only appears green sometimes depending on the lighting of the set. Here is a picture of both Bashir and Dax side-by-side. you can clearly see they are wearing the same color uniform, even the turtleneck is a different color (more purple) due to the lighting of the set. Here is Bashir with the Blue Uniform Heres Doctor Crusher with a "Greenish" color uniform... And here she is with Blue, next to Troy I've always thought it was the lighting too.
|
|