Post by Lieutenant JG Eleria Scarlett on Jun 30, 2018 20:11:19 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)?
Izeita Sair@awendra
2.) What time zone are you in?
GMT+1/CEST
3.) What Starship Do you wish to be assigned too.
- USS Sentinel, Sentinel-class, Sunday 8:00 PM EST (Administered by DGM Soft Kitty)
4.) Are you an active forum user? (We highly recommend that you are.)
Yes
5.) Are you willing to work with Game Masters as an authority over storylines?
of course
6.) Are you subscribed to the "Daedalus OOC" Channel?
Yes
7.) How did you hear about us?
Jacob
8.) Are you willing and able to put our guilds information in your Character Bio?
Sure
9.) Do you understand the Activity Policy?
I believe so
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review
Part A: Character Request
1.) Character name?
Izeita Sair
2.) Character gender?
Female
3.) Character race?
Betazoid
4.) Is your character a telepath? (Alien telepathic characters are subjected to DGM approval)
Yes
5.) Select a fleet entry level rank. (Ensign or Lieutenant JG (Junior Grade) ), If Enlisted, select a fleet entry level rank: (Crewman or Petty Officer)
Lieutenant JG
5.) What is your character's Division? (i.e. Engineering, Security, Tactical, Science, Medical, Helm, ect... For full description of roles and duties, see this link: daedalusomega.proboards.com/index.cgi?board=starfleetcommand1&action=display&thread=2899&page=1 )
Councilor
7.) What is your basic character concept & history?
8.) Please give a little background about this character.
Izeita's mom split from her father while Izeita was very young, her mom being an assitant to a diplomat of sorts traveled around alot and they were only rarely back home on Betazed.
Despite this she was always a happy child that perhaps grew up a bit sooner then one would normally have expected, traveling around spending most her time with adults rather then children of her own age.
Once she grew old enough she joined Starfleet Academy, She joined to explore the galaxies, to help make peace for everyone and be there for first contacts.
She has focused a lot of study on negotiation and diplomacy hoping to help with those things, and those are her true talents.
After graduating from the Academy Izeita served as ensign and counselor on a few stations like Earth Starbase and Starbase 220 along with more experienced counselors that she has learned from.
Now newly promoted she looks forward to her first station on a starship...
Section 03 – Character Sheet:
-=Daedalus RP: Character Sheet=-
Name: Izeita Sair
Rank: Lieutenant Junior Grade
Race: Betazoid
Years of Service: 3 | Age: 25 | Position: Ship Counselor | Officer
Attribute Bonuses / Defenses
Body: 45 | Mind: 80 | Agility: 45
Wounds: 5/5
Ranged Attack (Modern) = 33
Starship Ranged Attack = 23
Physical Combat (Unarmed) = 28
Physical Combat (Armed) = 23
Traits:
Empathic: "+10 to any one Artistic Expression skill OR Carousing AND +10 to Negotiation/Diplomacy OR any Psychology skill."
Telepathic: "+10 to Perception skill AND gains Language (Telepathic) +40. May be a prerequisite for certain RP abilities or skills at GM discretion"
Logical: "+10 Mind"
Honorable: "+20 Negotiation/Diplomacy skill"
Bonus | Skills
CHARACTER COMBAT
20 = Marksmanship, Modern Weapon
10 = Personal Combat, Unarmed
LEADERSHIP AND TACTICS
10 = Instruction
10 = Leadership
SOCIAL KNOWLEDGE
60 = Artistic Expression (Dance, Ballroom.)
10 = Carousing
70 = Language (Telepathic)
50 = Language (Federation Standard)
55 = Language (Betazoid)
70 = Negotiation/Diplomacy
50 = Perception
10 = Sports (Football)
20 = Trivia (Movies)
OPERATIONS
40 = Computer Operation
10 = Environmental Suit Operation
10 = Small Equipment Systems Operation
10 = Starship Sensors
10 = Transporter Operation Procedures
10 = Zero-G Operations
ENGINEERING
10 = Damage Control Procedures
10 = Life Support Systems Technology
5 = Personal Weapons Technology
10 = Small Equipment Systems Technology
MEDICINE
30 = General Medicine (First Aid)
60 = General Medicine (Human)
30 = General Medicine (Trill)
10 = General Medicine (Bajoran)
50 = Medical Sciences (Psychology) (Human)
50 = Medical Sciences (Psychology) (Trill)
20 = Medical Sciences (Psychology) (Bajoran)
25 = Medical Sciences (Surgery) (Human)
25 = Medical Sciences (Surgery) (Trill)
SCIENCES
10 = Life Sciences (Botany)
20 = Life Sciences (Genetics)
10 = Life Sciences (Zoology)
10 = Physical Sciences (Computer Science)
10 = Planetary Sciences (Meteorology)
25 = Social Sciences (Federation Culture)
15 = Social Sciences (Federation Law)
10 = Social Sciences (Political Science)
10 = Space Sciences (Astronautics)
10 = Space Sciences (Astronomy)
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)?
Izeita Sair@awendra
2.) What time zone are you in?
GMT+1/CEST
3.) What Starship Do you wish to be assigned too.
- USS Sentinel, Sentinel-class, Sunday 8:00 PM EST (Administered by DGM Soft Kitty)
4.) Are you an active forum user? (We highly recommend that you are.)
Yes
5.) Are you willing to work with Game Masters as an authority over storylines?
of course
6.) Are you subscribed to the "Daedalus OOC" Channel?
Yes
7.) How did you hear about us?
Jacob
8.) Are you willing and able to put our guilds information in your Character Bio?
Sure
9.) Do you understand the Activity Policy?
I believe so
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review
Part A: Character Request
1.) Character name?
Izeita Sair
2.) Character gender?
Female
3.) Character race?
Betazoid
4.) Is your character a telepath? (Alien telepathic characters are subjected to DGM approval)
Yes
5.) Select a fleet entry level rank. (Ensign or Lieutenant JG (Junior Grade) ), If Enlisted, select a fleet entry level rank: (Crewman or Petty Officer)
Lieutenant JG
5.) What is your character's Division? (i.e. Engineering, Security, Tactical, Science, Medical, Helm, ect... For full description of roles and duties, see this link: daedalusomega.proboards.com/index.cgi?board=starfleetcommand1&action=display&thread=2899&page=1 )
Councilor
7.) What is your basic character concept & history?
8.) Please give a little background about this character.
Izeita's mom split from her father while Izeita was very young, her mom being an assitant to a diplomat of sorts traveled around alot and they were only rarely back home on Betazed.
Despite this she was always a happy child that perhaps grew up a bit sooner then one would normally have expected, traveling around spending most her time with adults rather then children of her own age.
Once she grew old enough she joined Starfleet Academy, She joined to explore the galaxies, to help make peace for everyone and be there for first contacts.
She has focused a lot of study on negotiation and diplomacy hoping to help with those things, and those are her true talents.
After graduating from the Academy Izeita served as ensign and counselor on a few stations like Earth Starbase and Starbase 220 along with more experienced counselors that she has learned from.
Now newly promoted she looks forward to her first station on a starship...
Section 03 – Character Sheet:
-=Daedalus RP: Character Sheet=-
Name: Izeita Sair
Rank: Lieutenant Junior Grade
Race: Betazoid
Years of Service: 3 | Age: 25 | Position: Ship Counselor | Officer
Attribute Bonuses / Defenses
Body: 45 | Mind: 80 | Agility: 45
Wounds: 5/5
Ranged Attack (Modern) = 33
Starship Ranged Attack = 23
Physical Combat (Unarmed) = 28
Physical Combat (Armed) = 23
Traits:
Empathic: "+10 to any one Artistic Expression skill OR Carousing AND +10 to Negotiation/Diplomacy OR any Psychology skill."
Telepathic: "+10 to Perception skill AND gains Language (Telepathic) +40. May be a prerequisite for certain RP abilities or skills at GM discretion"
Logical: "+10 Mind"
Honorable: "+20 Negotiation/Diplomacy skill"
Bonus | Skills
CHARACTER COMBAT
20 = Marksmanship, Modern Weapon
10 = Personal Combat, Unarmed
LEADERSHIP AND TACTICS
10 = Instruction
10 = Leadership
SOCIAL KNOWLEDGE
60 = Artistic Expression (Dance, Ballroom.)
10 = Carousing
70 = Language (Telepathic)
50 = Language (Federation Standard)
55 = Language (Betazoid)
70 = Negotiation/Diplomacy
50 = Perception
10 = Sports (Football)
20 = Trivia (Movies)
OPERATIONS
40 = Computer Operation
10 = Environmental Suit Operation
10 = Small Equipment Systems Operation
10 = Starship Sensors
10 = Transporter Operation Procedures
10 = Zero-G Operations
ENGINEERING
10 = Damage Control Procedures
10 = Life Support Systems Technology
5 = Personal Weapons Technology
10 = Small Equipment Systems Technology
MEDICINE
30 = General Medicine (First Aid)
60 = General Medicine (Human)
30 = General Medicine (Trill)
10 = General Medicine (Bajoran)
50 = Medical Sciences (Psychology) (Human)
50 = Medical Sciences (Psychology) (Trill)
20 = Medical Sciences (Psychology) (Bajoran)
25 = Medical Sciences (Surgery) (Human)
25 = Medical Sciences (Surgery) (Trill)
SCIENCES
10 = Life Sciences (Botany)
20 = Life Sciences (Genetics)
10 = Life Sciences (Zoology)
10 = Physical Sciences (Computer Science)
10 = Planetary Sciences (Meteorology)
25 = Social Sciences (Federation Culture)
15 = Social Sciences (Federation Law)
10 = Social Sciences (Political Science)
10 = Space Sciences (Astronautics)
10 = Space Sciences (Astronomy)