Post by Lieutenant jg Sokene Donatra on Jun 1, 2020 16:55:43 GMT -5
Section 01 – Out Of Character:
(All these questions are to be answered as the player)
1.) What is your user handle (ex: Nyoko@GolbezLunar)? @pasternyak
2.) What time zone are you in? Pacific US
3.) What Starship Do you wish to be assigned too.
USS Pilgrim
4.) Are you an active forum user? (We highly recommend that you are.) Yes
5.) Are you willing to work with Game Masters as an authority over storylines? Yes
6.) Are you subscribed to the "Daedalus OOC" Channel? Yes
7.) How did you hear about us? Already a member
8.) Are you willing and able to put our guilds information in your Character Bio? Yes
9.) Do you understand the Activity Policy? Yes
Section 02 – OOC Character Inquiry:
(All these questions are to be answered as player about the character you wish to play. It is best that you review [/font][/i][/b]
Roleplayer's Handbook
Part A: Character Request
1.) Character name? Mui Iwami
2.) Character gender? Female
3.) Character race? Human
4.) Is your character a telepath? (Alien telepathic characters are subjected to DGM approval) No
5.) Select a fleet entry level rank. Petty Officer 2nd Class
5.) What is your character's Division? Operations/Engineering(Damage Control)
8.) Please give a little background about this character. Born into a military family, and grew up on Starfleet ships, joined Starfleet at 18 as an enlisted crewman. Her family prides themselves with military service and the glory that comes with it.
Section 03 – Character Sheet:
-=Daedalus RP: Character Sheet=-
Name: Mui Iwami
Rank: Petty Officer (2nd)
Race: Human
Years of Service: 10 | Age: 30 | Position: Engineering Officer | Enlisted
Attribute Bonuses / Defenses
Body: 55 | Mind: 50 | Agility: 55
Wounds: 6/6
Ranged Attack (Modern) = 48
Starship Ranged Attack = 30
Physical Combat (Unarmed) = 43
Physical Combat (Armed) = 28
Traits:
Leadership: "+10 Leadership skill AND +10 Small Unit Tactics skill"
Teamwork: "Once per session you may elect a team member for a skill check reroll. May not take the Stubborn trait."
Creative: "Once per session, you may make a skill check with a skill value of 50 for any skill you have lower than a total value of 50 in. Subject to GM approval. Failure prevents use of this ability for one session."
Techie: "+10 to any two different Technology skills"
Bonus | Skills
CHARACTER COMBAT
40 = Marksmanship, Modern Weapon
30 = Personal Combat, Unarmed
LEADERSHIP AND TACTICS
10 = Leadership
5 = Security Procedures
10 = Small Unit Tactics
SOCIAL KNOWLEDGE
10 = Carousing
40 = Language (Federation Standard)
40 = Language (Human)
30 = Negotiation/Diplomacy
30 = Perception
OPERATIONS
45 = Computer Operation
30 = Environmental Suit Operation
20 = Shuttlecraft Pilot
20 = Small Equipment Systems Operation
5 = Starship Weaponry Operation
20 = Transporter Operation Procedures
35 = Zero-G Operations
ENGINEERING
25 = Computer Technology
35 = Damage Control Procedures
20 = Electronics Technology
20 = Mechanical Engineering
20 = Transporter Systems Technology
10 = Warp Drive Technology
MEDICINE
20 = General Medicine (First Aid)
SCIENCES
10 = Social Sciences (Federation Law)
Name: Mui Iwami
Rank: Petty Officer (2nd)
Race: Human
Years of Service: 10 | Age: 30 | Position: Engineering Officer | Enlisted
Attribute Bonuses / Defenses
Body: 55 | Mind: 50 | Agility: 55
Wounds: 6/6
Ranged Attack (Modern) = 48
Starship Ranged Attack = 30
Physical Combat (Unarmed) = 43
Physical Combat (Armed) = 28
Traits:
Leadership: "+10 Leadership skill AND +10 Small Unit Tactics skill"
Teamwork: "Once per session you may elect a team member for a skill check reroll. May not take the Stubborn trait."
Creative: "Once per session, you may make a skill check with a skill value of 50 for any skill you have lower than a total value of 50 in. Subject to GM approval. Failure prevents use of this ability for one session."
Techie: "+10 to any two different Technology skills"
Bonus | Skills
CHARACTER COMBAT
40 = Marksmanship, Modern Weapon
30 = Personal Combat, Unarmed
LEADERSHIP AND TACTICS
10 = Leadership
5 = Security Procedures
10 = Small Unit Tactics
SOCIAL KNOWLEDGE
10 = Carousing
40 = Language (Federation Standard)
40 = Language (Human)
30 = Negotiation/Diplomacy
30 = Perception
OPERATIONS
45 = Computer Operation
30 = Environmental Suit Operation
20 = Shuttlecraft Pilot
20 = Small Equipment Systems Operation
5 = Starship Weaponry Operation
20 = Transporter Operation Procedures
35 = Zero-G Operations
ENGINEERING
25 = Computer Technology
35 = Damage Control Procedures
20 = Electronics Technology
20 = Mechanical Engineering
20 = Transporter Systems Technology
10 = Warp Drive Technology
MEDICINE
20 = General Medicine (First Aid)
SCIENCES
10 = Social Sciences (Federation Law)