|
Post by Captain Erys Murai on Oct 7, 2018 13:12:55 GMT -5
Given the trainwreck that is the post- Before Dishonor mess that Peter David created, yes, the narrative in the game's plot is far more coherent than the novels they draw from for inspiration, even including the Voth T-Rex supersoldiers straight out of Jurassic Park. I hope that was intended as sarcasm. With exception to isolated missions in the recent arc (Quark's Heist), the vast majority of Cryptic's efforts in storytelling have been sub-par at best. Given the direction that Discovery is going, I'm sure it will fit in with STO, but that's hardly an endorsement.
|
|
|
Post by Captain Erys Murai on Aug 5, 2018 13:03:25 GMT -5
He's not too far off from how they did the make up for AGT.
|
|
|
Post by Captain Erys Murai on Jul 27, 2018 10:53:56 GMT -5
|
|
|
Post by Captain Erys Murai on Jul 25, 2018 20:51:35 GMT -5
|
|
|
Post by Captain Erys Murai on Jul 10, 2018 17:09:29 GMT -5
Weren’t the Khitomer Accords cancelled in STO? The Khitomer Accords have been nullified at least twice in DS9 alone. Yes, they weren't in effect during the war, but we're allies again. Besides that, weapons like that are likely banned under Federation Law anyway. The Varon-T Disruptor was banned, and it was far less volatile and destructive.
|
|
|
Post by Captain Erys Murai on Jul 3, 2018 12:43:23 GMT -5
You may not be as smart or have Starfleet training, but anyone with a Netflix account is capable of watching every single series, including the Animated Series . I completed Enterprise for the first time this year. Ugh! That sounds like homework. I have watched a lot of episodes I have just never watched any of the series all the way through and probably never will. I just don't have that kind of ambition. If you wanted to watch more Trek, just pick one episode a day, maybe start with TNG and work your way up through Voyager. They don't need to be in any particular order unless you want it to be. Personally, I would advise against TOS at all, but at the very least skip "The Cage". It's technically canon, but the information in that episode is so far out there that it doesn't really count.
|
|
|
Post by Captain Erys Murai on Jul 1, 2018 15:09:20 GMT -5
I have a general role playing question regarding my character Ezri Tegan and perhaps role playing science officers in our fleet in general. Although I think being a science officer is different on each ship and in between each GM. I was just wondering what Ezri's job really was. I know that sounds weird. But, basically most of our regular role play seems to take place either on the bridge or in engineering. And, the only job she is allowed to do is run sensor scans. The thing about that is that that operations (strategic operation and ship's operations), tactical, and engineering all have their own sensors. Plus in shows like TNG sensors were always handled by the operations officer. So it sort of makes Ezri's a fifth wheel and mostly useless with respects to bridge RP. I know that perhaps on away missions that involve science or in non-bridge action involving science she would get more involved. I was just throwing this out there to get some feedback. Ways that the position can be more useful without stepping on any other department's toes. The answer to your question has two parts, and it's divided into canon evidence and personal opinion. Canon Evidence: If we look at shows like TOS, TNG, or even Voyager, those shows focused heavily on exploration. A science officer or an entire science department was required to meet the needs of exploration, especially on large ships like the Enterprise-D. The Defiant class, on the other hand, was a dedicated warship built for the specific purpose of fighting the Borg. DS9's science officer, Jadzia Dax, usually ended up flying the ship (because one of her previous hosts, Tobin, had been a pilot), but even Dax got to participate in a few experiments. That being said, the primary mission of the Defiant was typically defense, and any science officers on board would have been focused on that goal rather than the "ideal" science officer job of scanning anomalies and other exploration things. It's also worth noting that on a Defiant class ship, there was no "Operations" officer, per se, and there definitely was no dedicated Strategic Operations officer position. The Defiant's typical bridge layout consisted of a science and tactical I console on the starboard (right) side of the bridge, an engineering and tactical II console on the port (left) side of the bridge, and the pilot at the front. Secondary systems were handled by relief officers at the back of the bridge, and the Captain of course sat center. Yes, Worf was the Strategic Operations Officer, but he held that position aboard Deep Space Nine. On the Defiant, he was either the Executive Officer (and manned one of the tactical consoles) or the ship's Commanding Officer. O'brien was the Chief of Operations, which on DS9 meant he was both operations and chief engineer, so he filled both roles on the Defiant as well. The Science console seemed almost an afterthought, since I saw one episode where Eddington (the Starfleet Chief of Security for DS9) sat there, and a different episode where Bashir sat in the same seat. The point here being that in combat, science wasn't really needed as a dedicated position, but it was used outside of combat when the Defiant was assigned to the rare scientific mission. Personal Opinion: While Operations, Tactical and Engineering do have their own sensors, those departments aren't necessarily focused on the same things that Science would be. Engineering is typically concerned with the status of the ship, and would therefore primarily use internal sensors to locate any damage or other effects that would impair the ship. Operations, as noted above, would typically be combined into Engineering, but would be primarily focused on coordinating damage control, power levels, and other ship-board activities. The two tactical officers would be focused entirely on ship-to-ship combat, but tactical sensors are intended to provide accurate weapon targeting and status information on ships. That leaves primary sensor control to the science/communications officer, who would typically be running ship-to-ship comms while also keeping an eye on sensors. As has been stated several times elsewhere, our fleet doesn't necessarily follow the format described above, and most ships deviate in at least one area. Instead of following the canon path, the Protector instead follows the same path the original Sentinel followed, and that is essentially to have as many positions as are required for the players who want to be on the ship. This means that in cases like yours, officers who would normally handle combined duties are instead relegated to have almost nothing to do in non-combat situations, and understandably feel out of place. While I can't really offer a solution that doesn't involve restructuring the ship, I can say that Kitty's suggestion of using the lab outside of combat is a great idea. The lab on the Protect is technically a combined Science and Engineering lab, but the only time I've ever had reason to use it was when we found that 200-year-old AI (that I know you still have locked away). Point being, Ezri still has things she can do besides just running sensors. The real issue on the Protector's bridge is too many hands and not enough jobs, and the only way to solve that is to not have a ship full of Lieutenants. To be perfectly honest I don't know what the Protector has. or what its science related capabilities are. Also with respects to that srot of stuff, the Protector also has a Strategic Operations officer. And, I am not sure exactly what V'Tira's job is but I think it involves a lot of electronic warfare stuff. These links might help answer the questions of what the Protector has available: Protector Starship Sheet - Overall ship specifications Protector Major Systems - Specific systems and their descriptions/capabilities But to actually answer your question, yes the Protector has external holographic systems that are on par with any other ship out there. Using them would pull power from other systems, but to be quite honest the Protector usually has power to spare. I should also note that the holographic system is designed to create a disguise around the ship, not fake ships like the science officer ability used in STO. The projectors might be able to pull that off, but you'd be risking an overload in doing that. Nalie is always "Stop touching my stuff!" and "I swear if you break my console one more time I will break your hands!" I imagine that if Nalie lets Ezri help out the job will involve an EVA suit, a toothbrush, and cleaning the outside of the warp nacelles. Nalie only says that to people who repeatedly manage to destroy consoles that have protections in place to specifically prevent the way those consoles are destroyed. She said the same thing to Bore when he destroyed the same console twice within 30 minutes. Wouldn't let him back into Engineering for almost two days until he proved he could properly repair a console without making it worse. Besides, current Nalie is very carefree. Enjoy it while you can
|
|
|
Post by Captain Erys Murai on Jun 26, 2018 19:31:35 GMT -5
Ugh sorry all Kitty will not be able to make the pill tonight, so got a stomach bug. I just need to go lay down and get some rest. -huggles- Sorry Val will be there for sure next week <3 I told you those hairballs were going to get you eventually. (but seriously, feel better <3 )
|
|
|
Post by Captain Erys Murai on Jun 23, 2018 19:34:20 GMT -5
You'll be here for the cool ships anyway, so you're fine.
|
|
|
Post by Captain Erys Murai on Jun 4, 2018 22:56:44 GMT -5
|
|
|
Post by Captain Erys Murai on Jun 3, 2018 18:56:07 GMT -5
We're sorry, the Sentinel you are tying to reach is no longer in service. Because you crashed it.
|
|
|
Post by Captain Erys Murai on May 6, 2018 19:00:14 GMT -5
I am really sure you are going to be the winner of the coming zombie apocalypse. Hardly... that's actually a pretty small collection. Not a bad collection, but it's not huge.
|
|
|
Post by Captain Erys Murai on May 4, 2018 17:26:01 GMT -5
Does this mean I have to spare their lives now? =( Be nice to your Engineers and IT people. We're the ones who keep ships and computers working long after their intended lifespans.
|
|
|
Post by Captain Erys Murai on Apr 21, 2018 10:42:08 GMT -5
Erys laughed at the understatement. "I used to serve with her aboard the Ayanami and Okinami. Calling her a handful is definitely an understatement. Still, she's one of the smartest scientists in the Alpha Quadrant, and easily one of the nicest people I've ever met. Probably explains how she puts up with all the hairballs."
Finishing off the last of what was in her glass, she picked up the bottle for one last refill and offered it to Talia as well.
|
|
|
Post by Captain Erys Murai on Apr 20, 2018 14:52:14 GMT -5
Grinning, Erys raised her glass and toasted with Talia. "Quinn doesn't scare me. Everyone knows he's a real softy when it comes to cute girls like us. Besides, for all his complaining, I bet Razzor would back me up if it came down to it. That reminds me, I need to send him more catnip."
|
|